Any changes from the original is seen as bad, even before gameplay is shown. It's like that thread about Nemesis not running. We've seen like 2 seconds of Nemesis gameplay and it was him using his tentacle to pull Jill. People are always scared that changes will be for the worst. Personally, I'm all for Nemesis using a flamethrower.

In short, always keep a grenade on hand in case of a Nemesis sighting. If you're out of grenades or don't have one in your inventory, keep an eye open for interactive environmentals, such as exploding barrels or electrical boxes, which can help buy you enough time to run to the nearest safe room.

With it, you can replace every zombie with Nemesis for both the ultimate challenge and madness. Mr. X was the nightmare of Resident Evil 2 Remake players and Capcom promised even more trouble with Nemesis when it comes to haunt Jill in Resident Evil 3. While a regular player would do their best to just avoid the giant monster, some couldn't get He's faster, stronger, and you can't avoid him showing up by walking like with Mr. X. He knows where you are and he'll spider-man his way on to the scene the moment you leave that safe room. If he did stalk you a lot more, the game would be really annoying to play, as having to constantly alter your plans every 30 seconds because he followed
Nemesis-T Type is the main antagonist of Resident Evil 3: Nemesis and the Resident Evil 3 remake. The Nemesis is a persistent enemy and will relentlessly chase down the player on numerous occasions. Nemesis is encountered many times throughout the game. When confronted, the player can either exit the area to run away from it or do enough damage to it to temporary bring it down. However, it can
Welcome to the Nemesis Boss Fight 4 section of the IGN Resident Evil 3 Walkthrough for Resident Evil 3's remake on PlayStation 4, PC, and Xbox One. Here,
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how to avoid nemesis resident evil 3